Revolutionizing Virtual Art Department Workflows with our Customized Suite of Proprietary Tools

Happy Mushroom single-handedly developed a suite of proprietary tools that revolutionize the workflow of real-time Virtual Art Departments. Our tools remove much of the tedium that is inherent with real-time 3D asset and animation workflows by bridging Maya and Unreal Engine pipelines. This expands the accessibility of real-time workflows to a larger pool of artists and key creatives.